[Geowanking] efficient algorithms for cellular automata?
Anselm Hook
anselm at gmail.com
Wed Jan 23 10:11:24 PST 2008
Thought I'd ask the list this question more directly:
If you have a large cellular automata; such as say conways-life (or
something with perhaps a few more bits per pixel) - what is an efficient way
to represent this in memory?
It seems to be similar to compressing an image. There are a variety of
algorithms for compressing images. The goal often seems to be to find
duplicate blocks.
One constraint is that I want the data to be pixel addressable and speed is
critical since the data-set may be large. The best performance is of course
linear time with no indirection ( pixel = memory[ x + y * stride ] ).
This is intended to be used to simulate watersheds.
- a
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