[Geowanking] the iPhone discussion
Jim Youll
jim at media.mit.edu
Thu Jan 11 13:11:04 PST 2007
I don't think I'd really call it "better for (all) developers (in all
cases)" as you suggest, no.
It's better for some developers writing some classes of applications.
yep.
It's not at all better for end-users, who may only be able to access
desired applications:
- for a monthly fee [1]
- when the network is reachable [2]
... when neither of the above is "necessary" but for the inclinations
of the operators and Apple.
The desirable (for developers AND users) is a phone that can run apps
locally... any apps... with data service for those apps that can use
it. Don't see what's so complicated about that.
There are far more users than developers, and while I may be a
developer, I'm also a user and I don't want to have to shell out ever
more money just to make a device with a standalone processor and its
own storage run some tiny new application.
I can think of many classes of applications that I'd like to have on
"a personal networked device" that should not require a network
connection, including many partially-online things that properly
could have huge offline functionality around the online part... for
example, if i just want a better address book than the one that was
supplied, or something more imaginative than that.
===
[1] The Garmin nav service available on some Sprint phones costs $10
per month, or roughly the cost of a standalone GPS unit per year,
every year
[2] My phones and yours and yours and yours can't get signal in many
MIT buildings, e.g. but should still be "useful"
On Jan 10, 2007, at 3:55 PM, Raj Singh wrote:
> That's a great insight. And isn't that actually better for
> developers? Instead of coding to any particular platform, get the
> platforms to support existing standards.
> ---
> Raj
>
>
> On Jan 10, 2007, at 3:18 PM, Andy Armstrong wrote:
>
>> So, in that there aren’t, or won’t initially be, standalone
>> applications for the iPhone, yes, many developers are
>> currently feeling
>> disappointed. But think of it this way: if you can encapsulate
>> that
>> application in HTML or AJAX or any number of other web
>> technologies,
>> your users will be able to use it on the iPhone. Not shabby.
>
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